Racing along in Dirt 4 and Dirt Rally
While they share a common name and perhaps even a common code base, Dirt 4 and Dirt Rally are indeed quite different in their play style, graphics and implementation. As such, it’s not quite fair to pit the two against each other as so many people do.
Dirt Rally is focused on the precision and unforgiving nature of rally racing. Career mode starts with lower end, two-wheel drive cars and progresses to the more powerful four-wheel models. But, through it all, the goal is to drive as fast and precise as possible, as every second counts, resets are limited and costly, and misjudging a corner will lead to more damage and repair time than your team can afford.
Dirt 4 takes many of the previous Rally traits, but blends them with the arcade feel of Dirt 2 and Dirt 3. The tracks are still technical, the cars are still fast, the misjudged corner can still lead to disaster, but Dirt 4 doesn’t have the same punishing, and admittedly, the same lonely feel as Rally.
Like previous editions, Dirt 4 has head to head competition in Landrush, and offers more vehicle types such as the trucks and buggies seen in Dirt 2. It also offers a “gamer” mode, geared toward those who want an arcade experience versus a simulator feel.
I have both games and enjoy them for different reason. Despite the reviews, they both have pleasing graphics. Rally is far more technical and will test your nerve, daring you to go faster, but handing out stiff consequences for cutting it too fine.
Dirt 4 is has a wider variety of tracks, vehicles and courses. While still challenging, it feels like you can recover from an early mistake. Yet it still offers the challenge of how much time can you spend repairing the car and still be competitive. And like Rally, you can’t keep clicking Reset until you get the perfect run.
During the Steam sale, the bundle price of both games was less than cost of each individually. I picked up Rally in the previous sale and grabbed Dirt 4 in the latest one. After playing each for several hours, both had me in the grip of white knuckle driving.
Dirt 4 should be compared to Dirt 2 and 3, and by that mark has many advances. I still enjoy Dirt 2, except for the Gymkhana events, which I can do without. Dirt 4 has plenty of challenges, a nice selection of vehicles, and even when mistakes are made, I feel I’m still in contention, if not for the stage, but for the overall standings.
However, with the sales going on, I wholeheartedly feel racers should get both. They are a challenge in different ways. They have their own play styles and satisfy for different reasons.
Both games are excellent, and continue building on a fine franchise. Dirt Rally is a slight departure, but offers plenty of thrills and a more simulator styled experience. Dirt 4 offers a wider variety of racing, and gives an edge of the seat racing experience. Rally will keep you on the edge of your seat as well, but time is the ultimate enemy.
Dirt 4 eschews the glamour of the X-Games style racing of it’s predecessors, but still have the same showy feel. Dirt Rally throws it away all together and your only gauge for how well you’re doing is the tone of your co-drivers voice.
Other articles of interest:
- DiRT Rally by Codemasters on Steam Early Access
- Dirt 3 Complete Edition without GFWL and an endurance run in Grid Autosport
- Back in the driver’s seat of Grid Autosport
- All signs point to the Steam Summer Sale starting today
- A closer look at SpinTires
- Time for Steam to clean up Early Access
- My First Adventure in TinyKeep
- Speaking of games to avoid – Racecraft – back in Early Access – again
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- Rocket League – Making it to the playoffs in the first season