I really hate in-app purchases

I’ve really come to hate the in-app purchase and wish Apple would once again do away with it. I’m sick to death of seeing an app for $4.99 or $0.99 or even free and then come to find out to actually get the stupid thing to work or to get the really good functionality you need to spend even more. For example, where did this idea of charging for themes come from? ToDo is now doing that as well as the Mercury Web Browser. Or recipe apps that are free or a good price but then require you to purchase the actual recipes for an additional fee? Or games like ZombieFarm that all but force you to buy "upgrades" to make the game playable. And what the hell is with Electronic Arts making it so you can buy bounty in Hot Pursuit? You charge $9.99 for a game and then charge more to get the most out of it? That is pretty damn low!

Cogs on the iPhone was the first game that infuriated me with this stupid idea.

Charge me for the app and then leave me alone. Stop trying to nickel and dime me for more money, I hate that sort of thing. I bought Atomic Browser because it didn’t have the hidden fees. I deleted ZombieFarm, even though I really liked the game, because it kept asking for money. I don’t play Cogs anymore because I don’t think I should have to pay extra once I already bought the game to get all the content. Either make a new game with these "can’t live without" features or set the price at something we can both be happy with and let me have them from the get go.

Because I hate this feature so much if any game or app has an in-app purchase associated with it I’m completely ignoring it. I would suggest you do the same and perhaps we can get rid of this absolutely moronic system. Hey Devs! Stop ripping off your customers!

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